
Solutions
Winter 2007 |
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Communication Games for the Holidays By : TCC Staff |
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Totika is a stacking game unlike any other! As players take turns removing and placing blocks trying not to knock over the stack, they ask and answer questions from game cards. All questions are open-ended so there are no correct responses. As they concentrate on the physical challenge of the game, players tend to relax, open up and share responses to questions about their lives, relationships and personal beliefs. Ages 8 +, 2 or More Players The Ungame is the leading family communications game. Players progress along the playing board as they answer questions such as, “What are the four most important things in your life?” and “What do you think life would be like in 100 years?” This non-competitive game can be a great ice-breaker or a serious exchange of thoughts, feelings and ideas. Ages 5 to Adult, 2 to 6 Players
Mindamics’ Communication Game is a fun game that makes it easy for fathers & daughters to communicate with each other while going out on a “date” together. The game includes fill-in-the-blank statements that the father & daughter read and answer while spending time together. The game includes 365 statements divided between 26 different packets lettered “A” thru “Z”. Each of the 26 packets contains enough statements to promote stimulating conversation between a father and daughter. While the game was designed for father/daughter communication the game works just as well with a significant male figure in a young girl’s life. Ages 10+, 2 players
Bring family & friends together to recall and share their LifeStories. An enjoyable pastime with surprising and revealing results, this storytelling game is a way to warm up a family gathering, rekindle a friendship or renew histories. While playing this game, generations of family and friends will talk, laugh and share opinions together as they recall memories, reveal hopes and dreams in response to stimulating questions. An ingenious game that opens a pathway to each other’s heart and soul. LifeStories encourages self-expression, affirmation, creative thinking, problem solving and team work! Ages 6 to 106, 2 to 8 Players
While TableTopics are not really a game they are wonderful developers of communication amongst individuals. Each cube contains over a 100 conversation starting cards that delve into people’s history, hopes, regrets, and dreams. Great to use around the dinner table or at a party, TableTopics come in a variety of topics: Family, Couples, Book Club, Teens, and many more!
Great Stocking Stuffers! 1. Sleeping Queens by GameWright, Ages 8 + GameWright, known for their award-winning games, presents Sleeping Queens: a great game for kids ages 8 and up, but kids as young as five can start playing the game to work on basic math skills. Created by a six-year-old girl and her family, Sleeping Queens boasts fun, multicultural characters, and can be adapted to using simple multiplication and division problems once addition and subtraction have been mastered! 2. Frog Juice by GameWright, Ages 8+ Another great game by GameWright, Frog Juice helps with basic math skills while utilizing a fun and creative motif of witches, princes, princesses, black cats, and of course, frogs! Try to collect as many number and power cards but watch out for the person with the Witch Wash—they may just melt your witch and take your cards! 3. SET by SET Enterprises, INC., Ages 6+ A game of fun, perception, and challenge for the whole family! Try to make a match or “set” of three cards out of 12 laid out before the players. The symbols on the cards vary by color, shade, shape, and number. Each of the separate features of the symbols must be all the same or all different in order to obtain a set. Having won many awards, SET, is a challenge of visual perception where age does not necessarily have the advantage. Check out their website to play SET online! 4. BLINK by Out of the Box, Ages 7+ Another great distributor of games, Out of the Box makes the award-winning BLINK—the fastest game ever! Seriously—it’s pretty fast. Two players race to be the first to play all of their cards. Using sharp eyes and fast hands, players quickly try to match the shape, count, or color on the cards. The first player out of cards wins! 5. Non-Violent-Politically-Correct
War by University Games, Ages 6+
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